local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.MainID = 19031
L0_1.ActorAlias = "19031"
L1_1 = {}
L1_1.q1903101 = 1903101
L1_1.q1903105 = 1903105
L1_1.q1903102 = 1903102
L1_1.q1903103 = 1903103
L1_1.q1903104 = 1903104
L1_1.q1903106 = 1903106
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 10905
L2_1.alias = "Npc10905"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10905Data = L2_1
L2_1 = {}
L2_1.id = 1023
L2_1.alias = "Npc1023"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1023Data = L2_1
L2_1 = {}
L2_1.id = 1023
L2_1.alias = "Npc1023"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1023Data1 = L2_1
L2_1 = {}
L2_1.id = 10918
L2_1.alias = "Npc10918"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10918Data = L2_1
L2_1 = {}
L2_1.id = 10905
L2_1.alias = "Npc10905"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10905Data1 = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q19031021born"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L1_1.NewTransfrom = L2_1
L0_1.Points = L1_1
return L0_1
